#pragma once

#include "cFont.h"
#include "Globals.h"
#include "cLletra.h"

class PlayerInfoStats
{
public:
	PlayerInfoStats();
	~PlayerInfoStats();

	bool LoadInfoStats();
	void Draw(int tex_id);

	int GetLife();
	int GetShield();
	int GetRadioactivity();
	int GetAmmo();

	void Dead();

	void SetLife(bool damage, int valor);
	void SetShield(bool damage, int valor);
	void SetRadioactivity(bool damage, int valor);
	void SetAmmo(bool damage, int valor);

	
private:

	int m_life;
	int m_shield;
	int m_radioactivity;
	int m_ammo;
	int id_DL;

	cFont m_font;
	cLletra m_lletra;
};

